HYPERFICTION: Hyperfiction: Novels for the Computer
Date: August 29, 1993, Sunday, Late Edition - Final
Byline: By Robert Coover
JUDE BUSCH, an aggressive undergraduate student with something of a crazy past, is ferociously
seducing a reluctant graduate student named -- in Stuart Moulthrop's fiction entitled "Victory
Garden" -- Victor Gardner. It is the winter of 1991, and Victor, we have learned, has just received
a "Dear John" letter from the woman he loves, a former student and friend of Jude's named Emily
Runbird, who is now serving with the American forces in the gulf war. Emily has made it clear in a
letter from the front that her true love is Victor's middle-aging and possibly deranged thesis adviser,
Boris Urquhart. Now Jude, determined, as she says, to add pain to pleasure, seems to be using
Victor's thwarted passion for Emily as part of her seduction. "Like all great desires this one was
neither plain nor simple," she knows,
"it was radically perverse."
This perversity "thematizes" her conquest, as she might have put it in a Boris Urquhart seminar. She
strips lugubrious Victor, dons a blond wig (Emily is a blonde), sets up a mirror in her black
bedroom so she and Victor can watch themselves, and makes him tell her how Emily smells.
Text:
After their peculiar out-of-body climax ("Yes folks, love is strange," the author muses wryly), Jude
makes Victor admit that he still loves Emily, and she confesses (all this in the present tense) that she
does, too. Suddenly -- poof! -- the narrative
ends.
Or. . . .
(What is it like to read fiction on a computer screen in hypertext? Is it even possible to describe this
nonlinear interactive art here in the implacably linear medium of printed text? As the pioneer
hypertexter Michael Joyce puts it in his landmark hyperfiction "Afternoon, a Story": "There is no
simple way to say this. . . ." Still, let us try, perhaps by imagining that the above route through this
little corner of "Victory Garden"
has not been taken, and that we have followed another.)
In a brief digression from the principal story (which has to do with university curricular reform,
Desert Storm as media event and the concomitant nervous breakdown of Boris Urquhart), Jude
Busch, whose history of mental problems has made her a sympathetic friend of men suffering crises,
is attempting a therapeutic seduction (it is the same set of narrative elements, but we have come here
by a different electronic path) of the grieving Victor Gardner, whose lover Emily Runbird has
recently been killed by an incoming missile in the gulf war (a shocking moment; we have read her
final thoughts, and then the text screen shattered,
as though it were printed on glass).
What Jude is trying to do (she recognizes her desire as both "deeply symbolic" and "radically
perverse") is "to create a link that would unite all three of them, a symbolic link outside of bodies
and time," a desire shared in some respects by Mr. Moulthrop and exhibited in his multidirectional,
atemporally linked hypertext structure. Jude's three-way link is in some manner made -- with the
help of set, costumes, wig and mirror; the late Emily Runbird invades the lovemaking (love is
strange) of Jude and Victor; later both confess that they loved Emily (the verb is now past tense),
and their last candle goes dark.
Clicking the mouse, we wake up elsewhere, perhaps in the bedroom of Thea Agnew, a professor
who is about to be visited by her rebellious son; or perhaps at the front lines, where Emily, not yet
killed, is telling her mates about her love affairs back home; or in a flashback (as though postcoital
Victor might be dreaming) to Victor and Emily in bed in the good old days. Or perhaps, always
ready for a party, we click into the provost's wild all-campus masquerade ball, organized on the
theme of Joseph Campbell's "Hero With a Thousand Faces," where most of the 4,500 revelers turn
up in camouflage desert fatigues, Emily (we soon gather) having been called up to war but
presumably stationed safely to the rear, sorting the mail. The provost takes the occasion of his party
to call an impromptu faculty meeting to discuss the person we have come to see, but in this reading
only, as the main character of this narrative, Boris Urquhart, who, the provost believes, has "just
plain gone round the bend."
Later, choosing one path among many, we find ourselves at one of Urquhart's seminars. He is
missing, but we have been following the 34-year-old professor's antics, including his "swarming"
hallucinations, his correspondence in several different drafts with Emily, with whom he is "stone in
love," his spectacular appearance as a mad prophet, Uqbar, and his wild flight, on foot and in a
"borrowed" car, pursued by cops and an F.B.I. agent -- a scene intercut, if you choose to read it
this way (and the choice, as always in hypertext, is yours), with the night of Emily's death. At the
seminar, during a discussion of "The Garden of Forking Paths," by Jorge Luis Borges, Jude calls the
Argentine writer "a pervert" whose alleged magic was done "with mirrors," thereby adding a touch
of melancholic irony to the earlier bedroom scene, which in turn undermines her present classroom
argument and softens its tone. (Mr. Moulthrop had acknowledged in his introduction that Borges is
a primary inspiration behind his own garden-titled
fiction.)
Or. . . .
It is 1992 in California as we enter the story, long after the gulf war and far from the dramatic events
of the year before, some comic, some terrible, but none as yet known to us in detail. The unnamed
narrator, who would seem to be the author himself, is collaborating on a book and sleeping
companionably with Thea Agnew, a bold, quick-witted scholar some years his senior, whose move
west (her son, a virtual reality enthusiast who wants to be a "reality artist," is with her) may have
been forced on her by what happened the year before: "I've never met anyone," the author explains
in one variation, "for whom academic culture seemed so much like a blood sport." They are
mourning the loss of a friend named Emily,
about whom, so far, we know nothing. . . .
Or. . . .
Or. . . .
The routes through Stuart Moulthrop's new hyperfiction "Victory Garden" are almost literally
countless. Altogether there are nearly a thousand text spaces and over 2,800 electronic links
between them. One is invited to "come in" by way of a sentence constructed by the reader, word by
word, out of a set of choices that will yield as many as 56 different such sentences on the themes of
beginnings, labyrinths, time, America, words, dreams, truth. When completed, these opening
sentences link to at least 47 different starting points in the narrative proper, from which there are no
fewer than 194 separate links to other text
spaces, each in turn with branching options.
If one prefers a more carefully mapped trajectory (to each reader his or her own), the author has
supplied a "map" of "Victory Garden" as a kind of schematic overview, a visual guide through the
labyrinth of his text. In the garden there are 39 labeled "nodes" (on the map they look like garden
benches or flower patches) that present entry points into major story elements, providing among
other things a simple means (just click on a node) for moving directly into areas of the text
unexplored in previous readings.
There are other ways to enter this hypertext, too, some more or less at random, others more
consciously ordered: by way of the acknowledgments "page," for example, with its 12 relevant text
links, or by way of lists of "Paths to Explore" and "Paths to Deplore" (there are several crisscrossing
designated "paths"), or through the "Welcome" space, which explains hypertext and how to read it,
leading directly to "The Place of the
Big Wind," which describes this project:
"Perhaps, hypermediated and post-modernized, we now live in a universe that looks suspiciously
like a Garden of Forking Paths. Or perhaps the old ways of understanding our lives -- struggle,
question, commitment, love, loss, mourning -- can't really be pushed aside. I didn't set out to resolve
that issue. I set out to put some stories in motion, hoping they'd take me somewhere. Here's where
they led."
Where this leads in particular is to seven other places in the text. As one moves about in the story,
clicking from window to window, one encounters newscasts, correspondence, quotations, other
fictions, poems, curious dream sequences in the second person, which may or may not be part of a
professor's research, text (or its absence) used as graphic elements, historical fables, parodies and
self-parodies -- a great contextual enrichment as the story itself, whole and immutable but always
partially hidden, slowly unfolds.
And yet "Victory Garden" is, essentially, a very conventional academic novel, easy to follow, easy
to read, about a group of professors and students at a Southern university at the time of the gulf war
in 1991. There are the usual intellectual affairs and passionate disputes, the parties, the politics, the
familiar bedroom and campus tavern scenes, along with protests and counterprotests about the war,
curriculum reform and other hot topics. It is all stitched together with the customary epigraphic
gathering of the author's favorite quotations, a kind of "interanthology," as Michael Joyce calls a
similar device in his own "Afternoon."
Moreover, in spite of all the overt play (there are, for example, elaborate dream sequences in which
"you" may be the dreamer, abrupt cul-de-sacs and closed loops, several self-reflective and
self-parodying spaces, occasional playful graphics and a number of alternative "endings," even a
"happy ending" in which Emily is not killed but returns to a big homecoming party, though to believe
it you have to believe, virtually, that the gulf war never happened), there is really only one story here,
as whole and singular -- and ultimately linear, even chronological -- as that of any ordinary print
novel -- the only difference being that the reader moves about in the story as though trying to
remember it, the narrative having lost its temporality by slipping whole into the past, becoming there
a kind of obscure geography to be explored.
This is one way of doing it. Another is the lyrical indeterminacy of a Michael Joyce hyperfiction, in
which links work in a more free-associative way, as in dreams from which (there are loops, byways,
drifting reflections) it is difficult to awaken. Mary-Kim Arnold's "Lust," a soon-to-be-published
short-short hyperfiction (infinite expansion may be a risk here, but it is not a rule), is a miniature
gem in this mode. Or there is the exploration of evolving human relationships as in a Carolyn Guyer
hypernarrative, the sheer pleasure of play as in John McDaid's many-roomed fun house, the
revelation of character by randomly linked fragments as in a Judy Malloy hypertext; the possibilities
are no doubt as rich and varied as in any other
art form.
Indeed, the potential of this fascinating new reading and writing medium has scarcely been glimpsed.
The conventional nature of most of the fictions so far written in it probably reflects the apprehension
felt in adjusting to a new medium (it took a century and a half after the Gutenberg revolution before
Don Quixote first sallied forth, did it not?), but this transitional time will soon pass. Hyperfictions of
the future will not necessarily have printbound analogues. With each foray into hyperspace
something new is added to the craft, the orbits
widen, the technical manuals expand.
Not everyone, of course, wants to read a story sitting at a computer keyboard. Many readers
regard this medium with a kind of queasy skepticism, fearful of getting helplessly entangled in the
gadgetry, of starting something that cannot be finished, of losing their way and missing everything
important. "The desire for a comprehensive reading is not so easily relinquished," Nancy Princenthal
says in a recent essay in The American Book Review on Judy Malloy's fiction "Its Name Was
Penelope." Ms. Princenthal compares bopping about in hypertext to "late-night channel surfing:
empowering, perhaps, but not altogether satisfying."
AND, one may well ask, what's so great about "interactivity" anyway? What's wrong with
surrendering deferentially to the implacable linear flow of an author's creative thought, her own
particular page-by-page artistic and narrative decisions? All these yields, links, buttons, nets, maps:
not only are they vexing novelties, sometimes they seem more compelling than the text itself, as
though the ancillas of book culture -- the tables of contents, the indexes and appendixes, the designs
and jackets and headers -- might have swallowed up the stuff inside. If it takes so much effort just
to struggle with procedures, how can one find time to appreciate style, voice, eloquence, character,
story? And what do you mean, you can't take
it to bed with you?
Well, it's true, hyperfiction is probably not for readers who fall asleep on four or five books a year.
But it is more fun, more engaging, than one might suppose before trying it. Readers who surrender
to novels as a way of going on holiday from themselves fear losing that dreamlike experience of
being swept along by the story, but in fact there is something very dreamlike about reading
hyperfiction, for it is a strange place, hyperspace, much more like inner space than outer, a space
not of coordinates but of the volumeless imagination.
As one moves through a hypertext, making one's choices, one has the sensation that just below the
surface of the text there is an almost inexhaustible reservoir of half-hidden story material waiting to
be explored. That is not unlike the feeling one has in dreams that there are vast peripheral seas of
imagery into which the dream sometimes slips, sometimes returning to the center, sometimes moving
through parallel stories at the same time. Hypertext also shares with dreams the spatializing or
dissolving of time, to which John McDaid refers in his "Uncle Buddy's Phantom Funhouse" as the
"way that time perception changes in dreams; the objects of perception suddenly pulsing with
Undifferentiated Meaning, luring the mind down thoughtmoments too tangential for the waking eye.
Only when the analytic of consciousness can
be suspended can the truly New emerge."
WHERE TO FIND HYPERFICTION
Eastgate Systems, 134 Main Street, Watertown, Mass. 02172.
Electronic Hollywood, Box 448, Prince Street Station, New York, N.Y. 10012.
Fait Divers, 1630 Boylston Avenue, Seattle, Wash. 98122.
Hyperbole Studios, 1756 114th Avenue Southeast, Bellevue, Wash. 98004.
Narrabase Press, Box 2340, 2140 Shattuck Avenue, Berkeley, Calif. 94704.
The Voyager Company, 478 Broadway, New York,
N.Y. 10012.
Copyright 1997 The New York Times Company